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Thursday, March 5, 2009
 
Spore API Contest 09 Announced
6:00 AM | Cord Kruse | Comment on this story

Electronic Arts and Maxis have announced the Spore API Contest 09 to promote the creation of third party add-ons for the evolutionary god sim. Entrants can submit as many original applications or widgets as they want before the April 6th, 2009 deadline. The grand prize winner will receive an Nvidia graphics card, while the first runner up will receive a copy of Spore and the Galactic Adventures expansion.

The Spore API is up and running, and we're calling on you to kick the tires!
Show off your development skills by entering the Spore API Contest 09. We want you to come up with the most exciting and original visualization or app and share it with us!

We're interested in seeing what kind of application or widget you can develop, utilizing our massive database of creations, Sporecasts, and player information.
Create your app from scratch, or download the source code from one of the sample apps we've posted on the API page. You can use this source as a reference or template. Head over to our forum to discuss ideas!
To be eligible to win, your app needs to display the text, "Download your own copy of the Spore Creature Creator now!" along with a link to http://www.Spore.com.

To enter, email a link to your application to MaxisSaguaro -at- Maxis.com.
All original applications created using the Spore API will be accepted, and you can enter as many applications as you'd like!
The deadline to submit your app is April 6th, 2009.

Prizes:
Grand Prize: NVIDIA graphics card
First runner up: Copy of Spore game and Galactic Adventures
Second runner up: Copy of Galactic Adventures

Spore API:
The Spore API is cross platform. You can develop an application using Spore data in the environment of your choice. We have some libraries and samples for popular platforms to get you started.
Click over to the link below for more information.

Spore API Contest 09
Electronic Arts
Spore
Buy Spore


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Archives  News  Spore API Contest 09 Announced