IMG Reviews Galactic Assault: Prisoner of Power
10:43 AM | Marcus Albers | Comment on this story
Inside Mac Games has posted a review of the latest turn-based strategy game from Virtual Programming, Galactic Assault: Prisoner of Power. More of a successor than a sequel to the previous Assault games, Prisoner of Power takes its story from the Russian science fiction novel "Inhabited Island." Fight across the universe as one of four different races. Here's an excerpt from the review:
If you're familiar with Wargaming.net's-slash-VP's previous offerings, you can skip this brief synopsis of gameplay, as the basics have not changed. If you're new to it, keep reading. First, you move your units to where you want them to be, in order to attack or defend or just move closer to a tactical goal. Then you fire at any available targets, and then the combat phase ends. Because these games derive their movement systems from the old Avalon Hill style hex-mapped board games, the movement options for your units are limited to specific "hexes" (really, circles) and by the inherent mobility of the unit itself and terrain conditions that hinder mobility as well (for example, troops can move through forests, vehicles can't). The next phase of your turn is the recruitment phase, where at your main base you either build new units, upgrade your existing units, or repair damaged units that you've had limp their way back to base.Follow the link below to read the full review.
IMG Review: Galactic Assault: Prisoner of Power
Then of course, the enemy turn begins, and you get to watch your opponent undo your plans, and start the whole cycle again.
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