Diablo III: Trailer, Wallpaper, Damage Calculations
6:00 AM | Cord Kruse | Comment on this story
More information is now available about Diablo III, Blizzard Entertainment's upcoming return to the popular action RPG series. Community manager Bashiok again offers insight into the working of the game, Apple has posted a game trailer for Diablo III, and Blizzard has added 4 new wallpaper images to the official website.
On having DPS calculated for the player:Click over to the links below to read more and check out the new media.
Diablo III: Bashiok Comments
Having DPS there, as you said, provides a quick comparison if that's all you want, and I'd argue that for many players, that's all they'll probably need or care about. For you and others who want to delve into the the specifics of the damage, how it's being put out, as well as how effective it is, then that information is all still there. In fact we're actually giving the player a lot more information now if they want to crunch numbers.
So to have DPS shown, it's a quick comparison for most people. If you want more information, then that's there too. Having the DPS shown has good reasons, but removing it would just be for the sake of "it wasn't in a previous Diablo game".
I will agree it's not the best metric to gauge damage output in this type of game, but it is the simplest way to show a basic power difference between two items for beginning players.
On what sort of stash size we can expect:
I don't think there could ever be enough space to keep some players from shuttling items to mules. It's going to happen. But making it a comfortable amount of storage, as well as having ways to easily and safely get items to and from characters are definitely goals to have.
Apple: Diablo III Trailer
Diablo III Wallpaper
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