Eschalon Book I Updated
6:00 AM | Cord Kruse | 1 comment
Basilisk Games has released an update for Eschalon: Book I, the first in its series of fantasy role playing games. The new release brings both the full and demo versions of the game to 1.05. Changes in the update include a variety of bug fixes and improvements.
If you own version 1.04 or earlier, please be aware that there will be no patch to bring your version up to 1.05. There are several reasons for this, but mainly because we are concerned that if you bought the game from Greenhouse, Direct2Drive, or Reflexive, you would break your copy trying to patch it. Besides, most of these fixes are already in place in these other distributor's versions.Changes in version 1.05:
So, if you bought the game from us and you want the latest version, please send us an email with your Plimus order number (or your name and email address) and we can activate a new download link for you to get the full 1.05 install.
+ Compiled using the latest version of the development languageHead over to the links below for more information about the game.
+ Added improved graphics initialization code.
+ Game no longer crashes if you threaten to kill Gruzz.
+ Game no longer crashes if Siam attacks you.
+ Vista defaults for DirectSound driver useage, fixing rare audio glitches on some computers.
+ NPCs and monsters should no longer get stuck off-screen.
+ Creatures no longer spawn in rocks/trees.
+ Improved control for single-button mouses.
+ Barrels now show up as violet dots on the automap.
+ Several Map Fixes.
+ Main menu (demo version) now has the updated purchase links.
+ Added missing map files into demo install.
+ Added code to deal with trying to load a saved game outside the demo region.
+ Made a small change to the map_load function to hopefully reduce or eliminate the occasional error when the player is oddly positioned when loading a game.
Eschalon: Book I
Buy Eschalon: Book I
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