Apple Games Features Black & White 2
6:00 AM | Cord Kruse | 1 comment
Apple Games has posted a new game feature, this time focusing on Peter Molyneux's Black & White 2, on its way to Mac courtesy of Feral Interactive. Apple's article includes comments from Molyneux, an overview of the game's features, a run down of the features in the included Battle of the Gods expansion pack, and a list of tips and tricks for success in the game.
“Having made the decision to make the world more sophisticated and give it weaponry, adding an RTS portion seemed the obvious way forward for the game,” Molyneux notes as one of my rocks bowls over two Nordic fighters and three of my soldiers hack and slash another pair.”However, it’s always aggravated me in RTS games that the physics engines never worked properly. Since we have the hand that allows you to pick up and propel objects, it seemed natural to incorporate a physics engine in Black & White 2, so that’s what we did.”Read the full article at the page listed below.
Apple Games: Black & White 2
The battle quickly ends in a victory for the Greeks, and I turn my attention to a circular structure where a large lion sleeps. (A monkey, a cow, and a wolf are also available.) He’s my Creature, another carryover from the original Black & White. As before, I can train him to be good or evil by giving him positive or negative reinforcement when he does certain things, but now I can also place him in a specific role — entertainer, gatherer, builder, or soldier — by putting a certain-color leash on him.
Black & White 2
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