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Friday, January 2, 2009
 

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Geneforge 5: Overthrow Reviewed
6:00 AM | Cord Kruse | 4 comments

Macworld has posted a new review of Spiderweb Software's Geneforge 5: Overthrow. The fifth game in the fantasy RPG series brings the saga its conclusion, allowing players to determine whether the Shapers or the rebellion will achieve victory. Macworld gave the game a score of 3 out of 5 mice.

From the review:

Since the mythology of Geneforge is built around the magical Shapers, when selecting a class you’ll want to pick something that has strong shaping abilities. But the Shaper creatures aren’t particularly innovative in terms of gameplay—the pets that you create are similar to ones you’d find in other RPGs. So despite all the in-game text about evolving creatures and perfecting control, the shaped creatures look and feel worn. “Evolving” your creatures involves maxing out their stats as you gain experience, much like you would enhance your spells and weapons. Their appearance, actions, and use don’t alter save on a superficial level. Your “shaping” skills are limited to cookie-cutter creatures like dinosaurs and trolls, and then watch them change color as they get stronger.

I’m new to the Geneforge series, and the story and gameplay took a while for me to get into, as my character kept on going in an out of amnesia and my guide didn’t speak in complete sentences (which was intended to convey she too was just waking up from control by the Shapers). There are multiple paths, sects, and ways to solve a problem and the lack of a linear plot may turn off some players. Simply, there are so many plots, subplots, and characters to keep track of that only dedicated RPG fans won’t be turned off. While the lack of graphical sophistication lends the game to an old school feel, the monotonous environments and unidentifiable characters make it hard to feel attachment to the world. There is plenty of text to get through to get the full experience, so the game feels sluggish coming out of the gates, but rewards players who stick with it.

The game will take you many hours to play, and that’s only with one character. With six classes, differing sects that open up different maps, and dozens of endings, the complete experience requires an investment not in hours, but days.
Head over to the site below to read the full review.

Macworld: Genforge 5 Review
Spiderweb Software
Geneforge 5
Buy Geneforge 5


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Archives  News  Geneforge 5: Overthrow Reviewed