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Wednesday, June 28, 2000
 
Dark Sector FAQ Posted
5:35 PM | Michael Eilers | Comment on this story

This ambitious game is a massively-multiplayer online RPG set in a violent, unsettled future. 3DActionPlanet's Darker Sector web site has posted a detailed Frequently Asked Questions list which covers the few details known so far.

In development by Digital Extremes, one half of the team which created Unreal and Unreal Tournament, Dark Sector may still be more than a year from a final release - perhaps two. But the concepts behind the game are so radical it may influence the very direction of gaming. Mixing space combat, deathmatch and team play with the trading, conversation and questing common to RPGs, this ambitious game seeks to bring the blazing speed of Unreal Tourney combat to MMORPGS:

Q: You mentioned some RPG elements, can you elaborate?


A: Oh yes indeed. Players can pick from eight different classes to play as, such as bounty hunters and assassins! DE has hinted towards some limited stats that can improve over time. Similar to some Massively Multiplayer RPG's the world evolves over time. The developers have stated how much they love weather changes in Asheron's Call and have all but promised similar evolving worlds. DE wishes to actually have staff set aside to expand the world each month.


Q: What gamemodes will be included?


A: First is the main game, or the "real world", where being killed is a very bad thing(tm) and you don't respawn instantly. Then inside are virtual worlds where players can play Deathmatch and CTF without getting hurt in "the real world". Getting into the Deathmatch and CTF games will probably be done through the use of some sort of VR computer in the game that you would plug into (it's a good excuse for featuring good 'ole DM in a persistent world). There will also include a space combat mode where players can hop into a ship and fight it out among the stars, asteroids and around the space stations.


Although a Mac version of this game has not been explicitly promised, the fact that this game is based on the Unreal Tournament engine to some degree as well as OpenGL greatly increases the possibility that this may happen. Check out the FAQ for more on this game, and the web site for concept art of game characters.

Dark Sector FAQ at Darker Sector
Digital Extremes' Dark Sector Web Site


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