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Friday, November 14, 2008
 

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Torque Game Engine Advanced OS X Update In Open Beta
6:00 AM | Cord Kruse | 1 comment

GarageGames has announced an update to their Torque Game Engine Advanced (TGEA). This update adds an OpenGL graphics implementation and support for Mac OSX. Developers using TGEA 1.8 will be working with the same technology that GarageGames uses to provide Mac-compatible versions of popular games such as Fallen Empire: Legions, Rokkitball, and Marble Blast Online for its InstantAction browser based game site. Features include advanced material systems, procedurally generated shaders, integrated real-time editors, developer resources and thorough documentation.

"With this update to TGEA, cutting-edge games for both Mac and PC can finally be created in one development cycle," said Brett Seyler, GarageGames' VP of Business Development.

"Along with the release of a Mac-compatible InstantAction, our 3D games portal, GarageGames is really committing itself to Mac development," said Matt Fairfax, Senior Engine Developer at GarageGames and lead developer on TGEA. "The Mac and iPhone markets are very viable opportunities for game developers, so we're happy to provide proven technology that gives them a leg up."
The 1.8 release is now available in open beta with a full release planned for November. For more information, check out the site below.

Torque Game Engine Advanced
GarageGames


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Kivi's Underworld Character Page Unveiled6:00 AM
Mac Games Arcade Announced6:00 AM
ToCA Race Driver 3 Reviewed6:00 AM
• Torque Game Engine Advanced OS X Update In Open Beta6:00 AM
 
View all of the Mac games news for Friday, November 14, 2008 on one page

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Archives  News  Torque Game Engine Advanced OS X Update In Open Beta