Widget Monkey Comes To iPhone & iPod Touch
6:00 AM | Cord Kruse | 1 comment
The Widget Monkeys, the team of David Janik-Jones and Ron Letkeman, have released their popular Widget Monkey rag-doll toy for iPhone and iPod touch devices. Users control the doll's actions by pressing the screen or shaking the iPhone.
From the Widget Monkey press release:
Widget Monkey is the original fun, rag-doll monkey toy that has been repeatedly featured in the Top 10 list and Staff Favourite picks on Apple's site, and was the inspirational first toy in a line of popular Dashboard widgets that have been downloaded nearly 900,000 times in the past three years. Widget Monkey is available for download from Apple's iPhone App Store for only $0.99 for all iPhones and iPod touch devices. Follow the links below for more information.
iTunes App Store: Widget Monkey
The iPhone and iPod touch version of Widget Monkey retains the "seriously simple fun" philosphy behind all our toys. Press on the screen to make Widget Monkey collapse. Shake your device around to make the monkey dance and go wild. Aside from being a lot of fun, you'll find youself simply wasting time making Widget Monkey dance wildly.
David Janik-Jones and Ron Letkeman, known through their much-visited website WidgetMonkeys.com, plan to bring many of their other well known WidgetMonkey "games" to the iPhone and iPod touch in the future, including an updated version of the popular Banana Warehouse game, and more wild animals like the popular Widget Giraffe. The huge popularity of the toys and games are due to the fact that they have been made for users of all ages seeking simple, easy-to-play, short games, and as toys that provide playful fun combined with a sense of humour.
Janik-Jones and Letkeman used a new version of the Unity game engine, developed by Unity Technology in Denmark, to port Widget Monkey to the iPhone platform. This lastest version of the highly successful game engine brings revolutionary game development to a revolutionary device.
David Helgason, co-founder and CEO of Copenhagen-based Unity Technology, after seeing how popular the first two WidgetMonkey games had become, said, "What sets Unity apart is our flexibility, simplicity of use and quick workflows. Creative people feel empowered by it, instead of alienated by ... technology. The success of WidgetMonkeys validates what we were trying to do [in creating the Unity game development tool]."
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