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Friday, October 17, 2008
 

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Spore Reviewed
6:00 AM | Cord Kruse | Comment on this story

Macworld's Game Room has posted a new review of Spore, Will Wright's most recent god sim. In the game players steer the evolutionary path of a lifeform from the oozing primordial soup to the depths of outer space. The Game Room gave Spore a score of 3.5 out of 5 mice.

From the review:

After you’ve placated or obliterated other species, you move onto the Civilization stage and your quest for world domination. Based on your previous choices, you’ll either be a Religious, Militaristic, or Economic city. In order to win this stage, you must conquer other cities by employing resource gathering, using vehicles, setting up trade routes, converting others to your religion, or using warfare. One of my favorite moments in the game was setting up a trade route with a city, buying it, and then using its military to conquer the rest of that continent.

Finally, with the world all united under your rule, you enter the Space stage, where you launch a space program and take your first steps into the galactic community. You must contact other aliens (both friendly and hostile), set up trade routes, forge alliances, create fleets, terraform planets to make them hospitable for life, colonize barren worlds, and expand your empire throughout the galaxy. The sheer scale of this last stage makes actual galactic domination nearly impossible; there are thousands of planets, but you earn merit badges for your efforts. Abducting aliens from one planet to transport to another can earn you a delivery badge, for example, and these open up new tools, options, and weapons.
Read the full review at the page linked below.

Macworld's Game Room: Spore Review
Electronic Arts
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