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Tuesday, September 16, 2008
 
id Execs Discuss Rage
6:00 AM | Cord Kruse | Comment on this story

Game Informer recently published a new interview with id Software's Tim Willits and Todd Hollenshead. Among other topics the Q&A covers the company's upcoming first person action title, Rage. Set in a post apocalyptic future the game features both vehicular mayhem and first person shooting action .

Q: Weíve got a glut of games that take place in dystopian environments full of brown rocks. What makes Rage stand out from those?
Willits: As Todd said earlier, when we announced the post-apocalyptic setting, people thought of all these other games and movies and stuff. Like the first-person genre, we blaze the trail. The reason that we picked this setting is that it allows us to place the game near enough to the present day to have it familiar with people and have it easy to understand, but set far enough in the future where you can have this sci-fi element to it, which gives us the ability to have these over the top weapons, have some unique gameplay modes and gameplay elements, and weíre not constrained to modern day ballistics or a certain time or a certain place. It gives us the freedom to be more creative.

Todd Hollenshead: Crazier-looking enemiesÖ

Willits: Yeah. So thatís the reason we picked the post-apocalyptic setting.

Q: You mentioned being trailblazers with the shooting. How hard has it been working with the racing portions to make sure theyíre up to the same level as what youíre famous for with shooting?
Willits: The racing aspects and the driving aspects are there to support the first-person action core of the game. When we announced the title and some of the things we showed were heavily focused on the vehicle stuff, it was because it was very unique and very new and it showcased some of the very large areas that we have. But the game is not a racing game. And itís not Twisted Metal done by id Software. Itís a first-person action game. It has more elements of adventure in it, and it has some exploration thatís built up around a much more in-depth story. But at its heart, itís a first-person shooter.

Head over to the link below to read the full interview.

Game Informer
id Software
Rage: Campaign Edition
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Archives  News  id Execs Discuss Rage