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Wednesday, August 20, 2008
 

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IMG Reviews io
11:30 AM | Marcus Albers | 5 comments

Inside Mac Games has posted a review of the indie side-scrolling shooter, io from Atman Software. The game boasts a real-time 3D engine with advanced lighting features and particle effects. Here's a clip from the review:

If you were to look up the game developer, Atman Software, you would learn that io was developed over the course of five years by one man. Only one. That's it. So after saying that you would probably expect me to say something along the lines of “if you take that into account, the graphics aren't bad”. But no, I'm going to say something else. Without taking into account the fact that io was completely designed by one man, including the graphics engine, characters, worlds, and effects, io's graphics are great. I've seen several games in recent memory whose graphics are not as well done. The engine takes virtually everything within the world and maps it for lighting, shadows, light reflectivity, and even for any light an object may be producing itself. The shadow of the player is an actual shadow, not a blob on the floor following a character. It is also well fitting depending on the light the type of light source and the distance from it; if you are moving away from a light source, the shadow becomes elongated and a lighter, where as standing right next to a light source makes a nice crisp shadow with the appropriate angle to the character and the light. Shadows also play an important part in the game itself, but we'll get into that later.
Follow the link below to read the full review.

IMG Review: io
io


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