October 16, 2018
Archives  News  Diablo III: Critiquing Fan Art, Necro Possible In Expansion  

Wednesday, August 6, 2008

Click to enlarge
Diablo III: Critiquing Fan Art, Necro Possible In Expansion
6:00 AM | Cord Kruse | Comment on this story

MTV Multiplayer has posted another pair of interviews with Diablo III lead designer Jay Wilson. The developer revisited the art style controversy, this time commenting on fan altered screenshots depicting how some disgruntled gamers feel the game should look. In the second article Wilson explained why the Necromancer got the axe and offered hope that the bone mongering hero might return in an expansion.

MTV Multiplayer: Just to be clear, are we going to see a lot more rainbows during the game?
Wilson: [laughs] After the announcement, one of our environment artists went to the darkest area in Act One and put a giant rainbow across the whole area. No, you’re probably not going to see a ton of rainbows. But we don’t think the one that’s in there is that big a deal. You know it’s like, it’s a waterfall. My favorite [criticism] is the one that analyzed the light refraction angle, and told us why from that angle seeing a rainbow would actually be impossible. Oh yeah, and it was upside down because the colors were reversed. And we’re like, “This is a whole different world than ours! Who’s to say that light refracts the same in the Diablo world?” [laughs]
We don’t think it’s that big a deal; we just think it adds a lot of interest to that scene. We don’t have specific plans to fill “Diablo” with rainbows. It’s not like we restarted the project and were like “Diablo III — now with rainbows!” Although I will say the pitch that I originally did, once we decided what we were going to do, said “Diablo III — now with pants.” Because we added a pants slot.

The Death Of A Necromancer:
“Our approach for classes in ‘Diablo III’ is that we don’t have a strong desire to bring back classes from the previous game,” Wilson told me. “The goal is to try and give people new gameplay and not just re-hash old gameplay. We’re not just making a ‘Diablo II’ with updated 3D graphics.”

The Barbarian, the only other class announced at this time, will return to “Diablo III,” because the team thought they could add new elements to it. As for the Necromancer, Wilson said that he was “a victim of his own success.”

“There’s a lot of people on our team who aren’t happy with our class choices,” he admitted. “But after we’ve established ‘Diablo III’ as its own game with its own type of gameplay and experiences, I wouldn’t be opposed to looking at old classes. We are trying to design [the Witch Doctor] class so that if we did bring back the Necromancer, there’s room for him. We’re looking out ahead of time at what our expansions are going to be, so we’ve got to keep room open for some of those other classes down the road.”
Head over to the sites below to read the rest of Wilson's comments.

MTV Multiplayer: Judging Fans D3 Art
MTV Multiplayer: Why The Necro Was Cut, Possible Return
Blizzard Entertainment
Diablo III
Buy Diablo III

Other Mac Games News for Wednesday, August 6, 2008

IMG Reviews Virtual Villagers: The Secret City7:32 AM
Brad Gibson Discusses Feral Legends6:00 AM
Carmack: Steve Jobs Doesn't Care About Games6:00 AM
Depths Of Peril Reviewed6:00 AM
Diablo III: Critiquing Fan Art, Necro Possible In Expansion6:00 AM
View all of the Mac games news for Wednesday, August 6, 2008 on one page

Mac Games News for Tuesday, August 5, 2008

Can The iPhone Rule Gaming?6:00 AM
Diablo III: Art Controversy, Designer Q&As6:00 AM
Otis Comes To iPhone6:00 AM
Supernova 2 Update Adds Ship Customization, Real-Time Turns6:00 AM
View all of the Mac games news for Tuesday, August 5, 2008 on one page

Recent Mac Games News

Monday, August 4, 2008
Friday, August 1, 2008
Thursday, July 31, 2008
Wednesday, July 30, 2008
Tuesday, July 29, 2008

Search for other Mac games news stories or browse our Mac Games News Archive.

Archives  News  Diablo III: Critiquing Fan Art, Necro Possible In Expansion