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Monday, August 4, 2008
 

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Blizzard: DIII Art Style, WoW Achievement System
6:00 AM | Cord Kruse | 1 comment

MTV Multiplayer recently published a pair of interviews, each featuring comments from Blizzard employees about upcoming additions to the company's franchises. Diablo III lead designer Jay Wilson addressed the issue of vocal fan dislike of the game's art style, while Jeff Kaplan discussed the new World of Warcraft achievement system and Blizzard's plans to expand it to other game titles.

Diablo III Art Style:

“There’s no going back now,” he said during an interview in a Manhattan hotel where Blizzard was showcasing their newest games. “We’re very happy with how the art style is. The art team’s happy. The company’s happy. We really like this art style, and we’re not changing it.”

But fans take note: The decision to add color to the macabre world of “Diablo” didn’t come lightly. “It’s actually the thing we struggled with the most,” Wilson said. When Wilson joined the project two and-a-half years ago, the game was similar-looking to what fans of the old games might expect — darker, desaturated and a lot of brown and gray tones. However, translating the game from 2D to 3D with a dark color palette didn’t make for the best gameplay experience. The first and second iterations of the art direction had a “modern, gritty look” but made it difficult to distinguish enemies from the environment. “When you have 30 creatures on screen — and four or five different types — target prioritization is a factor,” he said. “You need to be able to tell those things apart fast, and you can’t do that when your world is gray and your creatures are gray.”.
Achievement System:
When the new Blizzard Accounts are active, a player’s ‘WoW’ points can be added to an overall score dubbed an account holder’s “Blizzard Level.” “It’s basically a gamerscore,” Kaplan said, when I made reference to Xbox Live’s Achievement system. “For now the points are just a ‘WoW’ character score. As we graduate to that Blizzard Account system, which is right on the horizon, it will switch over to a Blizzard Level.”

He added, “Your ‘WoW’ score would be just one factor that will go into your Blizzard Level. And rather than call it a ’score,’ we just wanted it to be like you’re leveling up on Blizzard games… You’ll have this Blizzard identity, and you’ll be able to see things like ‘Oh, this guy was great at Diablo III, but he never played Starcraft and he was mediocre in WoW.’ That sort of thing.”

In the interim the new Achievement system — which will launch upon the release of the “WoW” expansion “ Wrath of the Lich King ” — will be tied to the current “World of Warcraft” armory website in addition to the in-game Achievement interface.
Click over to the link provided below to read more.

MTV Multiplayer: Blizzard To Track Gamer Achievements
MTV Multiplayer: D3 Art Style Not Going To Change
Blizzard Entertainment
Diablo III
World of Warcraft
Buy Diablo III
Buy World of Warcraft


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Archives  News  Blizzard: DIII Art Style, WoW Achievement System