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Thursday, July 31, 2008
 
Doom, Quake, Or Wolfenstein Coming To iPhone?
6:00 AM | Cord Kruse | Comment on this story

In a recent interview with Forbes id Software's John Carmack and Anna Kang discussed gaming on the iPhone and the device's potential to shine as a handheld entertainment device. Among other things in the interview they discussed plans to release a game for the iPhone, one based on their existing franchises.

"We have a title we want to develop exclusively for iPhone," he says. "I'm not announcing anything specifically, but it would be a graphical tour de force."

Anna Kang, president of id Mobile, adds "it would not be a new IP," meaning the game would have roots in id's existing catalog, which includes the "Doom, "Quake" and "Wolfenstein" franchises.

One of the biggest appeals of the iPhone, says Carmack, is that it can handle big games that are 10 megabytes or more. By contrast, the sweet spot for traditional cellphone games was around 300 kilobytes. Carmack wiggled around those rules of thumb and has produced a 2.5 MB version of "Wolfenstein RPG."

That makes the iPhone look like a big open field. The hard part, Carmack concedes, will be reigning himself in.

"The iPhone, as a device, is in the same generation power-wise as the PS2 or Xbox," he says. "The graphics are a little lower but the RAM is a lot higher. You could easily spend $10 million on an iPhone game, but the market just can't support that yet."
To read the full Q&A visit the site linked below.

Forbes: 'Doom'ing The iPhone
id Software


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Archives  News  Doom, Quake, Or Wolfenstein Coming To iPhone?