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Monday, July 14, 2008
 

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Diablo III: Trading Economy, Loot Drops, Health Globe Debate
6:00 AM | Cord Kruse | 1 comment

Posting on Blizzard Entertainment's official forums, Diablo III Community Manager Bashiok recently offered some more details about the game mechanics of the upcoming action RPG sequel. His comments include discussion of the game's economy, loot mechanics, and the controversial Health Globes.

Azrabaine @ Maelstrom: Everyone seems to be worried Blizzard won't give us a currency or that they'll make sure there isn't any trading with BoE/BoP.
What's the problem with the way Diablo II did it? I'm not just saying my opinion, I'm asking the question: what were the problems with Diablo II's player-run economy and what do you want Blizzard to do?
So in my opinion, I like the idea of a player-run system. It seems much more fun to me. Sure, having a set currency like in WoW is simple, but I feel like it sucks the fun out of bartering (which is a reason I loved Diablo II).

Bashiok:One of the largest issues with a bartering system is that it prevents any ease of entry into the system for players. I have an item and I think it's probably worth something, but I have no idea what its worth and no easy way to find out. You have an item I want, but I have no idea what you may want for it or if I'm going to get a fair trade for it. You may throw a bunch of acronyms at me, get frustrated I don't know what I'm doing, and then leave. That's not going to be a positive experience for either of us, and neither of us get what we want out of it. With a stable economy and currency, there's at least a common language that anyone can understand regardless of their game knowledge.

Omnicide @ USEast: Say you pick up said item that only you can see and you don't need it. If you drop it, can your teammates then see it?

Bashiok: Yeah, so right now in a multiplayer game I'll see my items drop, if I don't want it or can't use it I'll need to pick it up and then drop it at which time everyone can see it. Then I can of course ask in chat if anyone wants it. It's fairly straight forward, and by no means final, obviously.
To clarify "can't use" we don't plan nor have any armor items at the moment that are class specific - although the bonuses and stats may be better suited to a certain class - anyone can pick up any chest/shoulder/leg/etc item and wear it. However, there are some weapons/off-hand items that are class specific.
To read all his comments click over to Blizzplanet at the links below.

Blizzplanet: Trade And Currency
Blizzplanet: Loot Mechanics, Etc.
Blizzard Entertainment
Diablo III
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Archives  News  Diablo III: Trading Economy, Loot Drops, Health Globe Debate