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Tuesday, July 1, 2008
 

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StarCraft II Panel Discussion
6:00 AM | Cord Kruse | Comment on this story

Joystiq has posted a report on a recent StarCraft II discussion at Blizzard Entertainment's Worldwide Invitational in Paris, France. Blizzard's Robert Pardo covered the latest developments for the three playable races in the sci-fi RTS, and offered insight into the design choices being made as the game progresses.

Q: How will the planet systems be used?
A: The star map in the story campaigns is you mission selector. You will explore the story and have a lot of different paths to follow. You can choose from 2-7 missions depending on where you are in the story. There is a starmap in all three campaigns. but different for each race. For example, in the Terran campaign you will take a lot of mercenary missions for money to pay for technology.

Q: What role will hero and multiclass players play?
A: We are de-emphasizing heroes in Starcraft2. That's what Warcraft 3 is for. There will be some missions where you play named characters like Raynor, but not much. Mostly dialogue and story characters, not much as gameplay chars.

Q: What kind of units will come out from Protoss infested buildings?
A: I misspoke earlier. They [the Zerg] cannot infest Protoss buildings, but we're still deciding for sure.

Q: Will the Ghost unit get telekinesis or telepathic abilties like in the books and manga?
A: There is much experimentation right now with the unit and it's centered around the lore. There is a good chance, yes.

Click over to the link below to read more.

Joystiq: SC II Panel Discussion
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