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Wednesday, June 25, 2008
 

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Apple Games Features WALL•E
6:00 AM | Cord Kruse | Comment on this story

Apple Games' latest feature enters the robotic world of WALL•E, the recently released video game adaptation of Pixar's upcoming animated movie. In the game players take control of WALL•E and EVE in a fast paced adventure based on the film. Apple's article features an overview of the game with comments from production director Kevin Pope. Also included are sidebar examinations of the game's sound, hidden surprises, and items WALL•E can find along the way.

“We came up with the design for the trash cubes and explored what could be done with them,” the production director recalls. “We ended up expanding that idea with the concept that WALL•E could make different types of cubes based on what’s in the trash he crushes. So WALL•E has the ability to create regular, magnetic, or explosive cubes and solve some fantastic puzzles. WALL•E himself is actually a physics object, and we really take advantage of that in the game.”

He notes that the game’s story “follows the broad brushstrokes of the movie and expands on areas only hinted at in the film. It also features some unique areas that our designers drew inspiration from. Our approach was to look at the characters’ main motivations in the movie and see how we could derive game mechanics from them, as well as understand how level designs would work, based on the worlds described in the movie and some of its big moments.”
Check out the entire feature at the link below.

Apple Games: WALL•E
WALL•E
THQ


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Archives  News  Apple Games Features WALL•E