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Thursday, June 19, 2008
 

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Eschalon: Book I Reviewed
6:00 AM | Cord Kruse | Comment on this story

Mac|Life recently published a review of Eschalon: Book I, Basilisk Games' old school single player RPG. Inspired by classic role-playing games of the past the game sends players on a quest to uncover the mystery of their character's identity. Mac|Life gave the Book I a score of 3 out of 5.

From the review:

Eschalon is all about the numbers. When creating a character, you roll as many times as you like for your basic statistics (Wisdom, Intelligence, Strength, and so on). When youíre happy, you choose a class; each comes with a predetermined skill. Your place of origin and Axiom (morality) can have positive, negative, or neutral impacts on your stats, so choose wisely.

After youíve created your character, you can only upgrade skills when you level up. Unfortunately, you canít see how much each skill costs until youíve picked them, and worse, if you donít have enough points to gain a new skill or stat level, the game doesnít tell you how many points you need to get. Finally, thereís no in-game tutorial, so when starting out you have to read the manual and learn from your mistakes.

Eschalon is a turn-based game, so nothing happens in real-time. Even walking is completely mouse driven. Combat is based on an initial assumption that everyone has a 50-50 chance of hitting something, after which the game applies your attack-based stats and bonuses and subtracts the enemyís defensive stats and bonuses. This system is strange, since we can pretty much guarantee a better than 50-50 chance of hitting a rock.
To read the full review check out the site linked below.

Mac|Life: Eschalon Book I Review
Basilisk Games
Eschalon: Book I
Buy Eschalon: Book I


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