Empyrean Age Developer Chat
6:00 AM | Cord Kruse | Comment on this story
MMORPG.com has posted the transcript of a recent chat with developers from CCP Games. The interview focuses on the changes players of the EVE Online MMO can expect from the upcoming Empyrean Age expansion. Scheduled for a June 10th release the expansion will focus on factional warfare.
MMORPG_Taera: zionner asks, Hey everyone, I was wondering, what have you done in EA, to help include people who are new to PvP, into PvP and Factional warfare?The full transcript is available at the site linked below.
MMORPG.com: Empyrean Age Developer Chat Log
Ginger: Well we are hoping the whole dynamic of factional warfare, in that its much easier to get a fight and know where to go to fight will help get new players directly in the action. But also the areas and missions where you can only fly the basic ships, such as dungeons that only allow tech 1 frigates so it doesnt cost a fortune to participate and you can dont neccesarily have to face players who can fly much better equipped ships than you.
MMORPG_Taera: mench asks, Will FW be balanced if it becomes to one sided?
Greyscale: There are various subtle mechanisms at play that serve to make it easy to flip a few systems over to your empire's control but significantly harder to dominate whole swathes of space. This applies even when the numbers on each side are out of balance; the more space you hold, the more pilots you need to defend it, so it should self-balance to a good degree.
If things do become completely one-sided, then we'll look at the options for strengthening these mechanics. However, we won't be doing resets and we're keeping away from hard limits and artificial constraints wherever possible, as we feel these aren't in keeping with the ethos of the game.
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