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Friday, May 9, 2008
 
Geneforge 5 May Development Update
6:00 AM | Cord Kruse | Comment on this story

In a recent forum post Spiderweb Software's Jeff Vogel revealed some new information about the upcoming Geneforge 5. The final game in the RPG saga will allow players to bring the war between Shapers and Rebellion to an end. G5 will feature five different factions, six character classes, and a complex storyline.

I have done a lot of work on the interface. Geneforge 5 now supports OpenGL and will tap some of the power of your graphics card.

In Geneforge 5, you can play the game on any size of monitor and you can play the game in a window. If you have a huge monitor, you can see a huge chunk of the terrain around you. It really makes a big difference.

There are a lot of new graphical frills that make things look quite a bit nicer. Of course, these can be turned off on older machines. I fully intend for old machines to be able to run Geneforge 5, though you might need to shrink the play area a bit.

There is now customization for the keyboard shortcuts. You can also customize the game area somewhat by moving around or minimizing the party roster and automap.

You will not be surprised to learn that many major characters from earlier in the series are returning for a final hurrah (or destruction). You will also get to meet and deal with the mysterious Shaper Council. The chaos of the previous years have caused the leaders of the Shapers to become ... erratic. Perhaps this can be exploited for your gain.
Vogel is still working toward a November release for the Mac version of Geneforge 5. Read the rest of his comments at the link provided below.

Geneforge 5 May Update
Spiderweb Software
Geneforge 5
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Archives  News  Geneforge 5 May Development Update