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Thursday, April 24, 2008
 

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Apple Games Features Penumbra: Black Plague
6:00 AM | Cord Kruse | Comment on this story

Apple Games' latest game feature shines a light on the dark underground horror of Penumbra: Black Plague, the sequel to Overture. The adventure game brings the story of Phillip to a surprising end once players navigate the spooky tale to its conclusion. Apple's article features an overview of the game's features and a run down of the story up to this point.

Both of the Penumbra games feature a unique physics engine that allows you to pick up just about any object and move it, throw it, attack with it, smash something with it, and more. Rather than simply clicking, however, you must move the mouse to achieve the desired effect, much like the dynamics of swinging a golf club in Tiger Woods PGA Tour 08. Move bookcases out of the way to find what’s hidden behind them. Use a cold can of soda to cool a thermostat and stop steam from pouring out of a pipe. Smash the lid off a locker with a rock.

While Overture allowed Philip to use objects as weapons against the creatures roaming the mine, however, Black Plague’s enemies can only be distracted by, for example, throwing something in their vicinity. Philip’s only hope for uncovering the truth lies in his ability to sneak through dangerous areas. Use the shadows to your advantage, and don’t rely on flashlights and glow sticks any more than necessary, unless you want to attract unwanted attention. Crouch as much a possible.

Like Overture, though, you’ll come across plenty of notes and other documents that will give you insight into the world you’re exploring. This time, multiple voices call to Philip, and he’s not sure if he can trust any of them. Something sinister happened in this facility a long time ago, and the residual effects continue to reverberate.
Check out the full article at the link below.

Apple Games: Penumbra Black Plague
Frictional Games
Penumbra: Black Plague


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Archives  News  Apple Games Features Penumbra: Black Plague