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Friday, April 11, 2008
 

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StarCraft II: Using the Reaper/Medivac Combo
6:00 AM | Cord Kruse | 1 comment

In a recent post on the StarCraft II forum, Blizzard Entertainment's Karune offered some gameplay details on the advantages of using the new Reaper and Medivac units in quick base raids rather than just dropping Marines on unsuspecting enemies. StarCraft II will bring fans back to the popular sci-fi RTS universe with a new storyline and action packed multiplayer gaming.

Karune: To give a little more clarification why you would still use Reapers with Medivac Dropships rather than just dropping Marines:

1. Reapers are much faster for raiding. In dropping units (like Marines), there is a 1 second delay between each unit that is dropped. In that 8 seconds, to drop all 8 Marines, you can do a lot of damage with Reapers.
2. Reapers are anti-light units, making them very effective against resource collectors, Zealots, Zerglings, and even a Queen.
3. The Reapers' mines are extremely effective at taking out buildings for quick hit and run tactics.
4. Reapers can 'dance' up and down cliffs to keep your enemies guessing when you'll attack with little time delay, as opposed to loading and dropping Marines.

Head over to the links below for more information.

SC 2 Forums: Reaper Strategy
Blizzplanet: Starcraft 2 - Medivac/Reaper Combo
Blizzard Entertainment
StarCraft II: Wings Of Liberty
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