Game Developers Respond To iPhone SDK Release
6:00 AM | Cord Kruse | 5 comments
Macworld recently published a new article on developer response to Apple's unveiling of an iPhone Software Development Kit. The article includes comments from Aspyr's Glenda Adams, Pangea's Brian Greenstone, and Freeverse's Bruce Morrison.
The iPhone SDK introduction has revitalized Greenstone's interest in developing for Apple platforms. He said he'd put new Mac game development on the back burner for the past couple of years, partly because of what he perceived to be a lack of interest or support from Apple itself for original game developers.Read the rest of the article at the link below.
Macworld: Game Developers Bullish On iPhone
"This is the best thing I've seen Apple do in recent history," said Greenstone. "I'm elated that they're actually doing it right."
Greenstone anticipates that developing for the iPhone should be a pretty smooth transition for developers already experienced with creating products for Mac OS X, which will give him and other Mac game developers a leg up on the competition.
"The SDK has most of the basic functionality that programming in Mac OS X does," he said.
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