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Wednesday, February 27, 2008
 
Nine Paths To Indie Game Greatness
6:00 AM | Cord Kruse | Comment on this story

Gamasutra recently published a new article from game developer David Marsh. The article details nine methods that successful independent game developers are using to create games and gives insight into how game makers deal with resource limitations.

What are the practical differences between commercial and independent developers? When a commercial company starts a new project, more often than not it is asking: "Who will give us the resources we need to make payroll?"

If the studio is fortunate enough to have some kind of existing leverage, it can ask "who will give us the resources we need to make the game we want?"

When an independent developer starts a new project, they usually ask: "How do I make the game I want with the resources readily available?" That is, if they even spend the time to think about the resources they are going to need ahead of time at all.

Some less experienced with the process of development will forge blindly ahead without giving this much thought at all. But the most successful independent developers work around the set of resources available, without treating it as an obstacle to be overcome -- but rather, a box to operate within.
Read the full article at the link below.

Gamasutra: Nine Paths To Indie Game Greatness


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