Westlake on Deus Ex Patch
8:32 AM | IMG News | Comment on this story
Yesterday evening, Ion Storm released the multiplayer patch for their hybrid RPG/FPS game Deus Ex, adding Deathmatch and Team Deathmatch modes to the game. We contacted Westlake Interactive to see about the possibility of a Mac version of this update, and president Mark Adams was nice enough to give us his opinion. Since they have not seen the code, he isn't able to evaluate how complex or difficult the project of adding the patch to the Mac version of Deus Ex would be. In the past, Westlake has been unhappy with situations where they are forced to constantly crank out patches long after a port is complete, which was their experience with Unreal and Unreal Tournament. If adding the patch to Deus Ex proves to be too big a project for them to handle easily, the Mac publishers Aspyr will need to make the call to port it and pay Westlake to do it. Here's what Mark had to say:
We have not seen the code for the [Deus Ex] multiplayer patch and won't have any Sounds like a fair assessment of the situation. We've already contacted Aspyr in order to get their feelings on the matter, and we'll update you as soon as we receive any word. As evinced by the glowing reader reviews added to our Deus Ex review, there are certainly many eager fans who would love a chance to try out multiplayer. If you haven't yet picked up the game, you may want to check out our review to see if it suits your tastes.
IMG Review of Deus Ex
idea when/if/how we might do a Mac version until we do see it.
Basically. At the time of the original DE contract (which was before DE
PC even shipped), there was no idea whether Ion Storm would do a
multiplayer patch or not. We signed to port the game as it shipped and
update it to fix Mac specific bugs.
We have to treat it like the Unreal/UT patches. If it turns out to be
really simple, and we have a programmer familiar with DE Mac who is
willing to do it just for fun between other projects, it could happen that
way. If it's a lot of work, or involves a lot of testing and bug fixing
before it can be released, we'd have to charge something for it, and then
it would be up to Aspyr to decide if it is worth it.
Mac Deus Ex Web Site
Westlake Interactive Web Site
Aspyr Media Web Site
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