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Monday, October 8, 2007
 

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Starcraft II: Q&A Round 16, Protoss Carrier Featured
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment has released another of its weekly Q&A sessions providing answers to fan questions about the upcoming StarCraft II. The 16th in the series, this Q&A offers some information about changes to the Terran bunker, as well as discussion of the new Time Bomb ability of the Protoss Mothership.

Chat with Devs:
Since BlizzCon, the Terran Bunkers have been increased in size (to 3x3) and given added hit points, making it a more viable defensive structure for the Terrans. The Dev Team really wants to further define the uniqueness of how each faction plays, giving Terrans a strong character of defensive type tools. Watching the Firebats flame from these Bunkers sure do bring back memories!

1. Does the Time Bomb ability of the Mothership stop a Nuclear Missile (just like other missiles) when used on the area where the Nuclear Missile is about to explode?
The Time Bomb ability of the Mothership is designed to stop a Nuclear Missile if used at the right time, making a powerful counter in the hands of a skilled Protoss Player. This ability has still yet to go through the needed balance to make sure this is not over powering, but it is our intention to try and get that ability in the final version as designed.

3. Does Drop Pads make new units or use this recruited before?
There are plans to have the drop pods be manually loaded with units created by the player, to better allow the player to adapt to their current tactical needs.

4. What was the design team's rationale in adding a second siege style unit (Thor) to the Terran race?
The Thor's role compared to the Siege Tank, is more of an assault unit rather than a siege unit. The Thor is much more exposed when attacking an enemy location, while the Siege Tank has a much larger range and is able to hit the enemy at a larger distance.
Blizzard also recently updated the official StarCraft II website with a new featured unit, this time showcasing the new and improved Protoss Carrier
Most carriers have no weapon batteries of any kind, but their deployment of interceptor flights makes them devastating in a ship-to-ship battle. However, a handful of heavily armed "super carriers" exist, most famously the Gantrithor. This was the flagship of Executor Tassadar when he led a protoss expeditionary force in its attempts to eradicate the zerg in terran space. The Gantrithor was powerful enough that it single-handedly defeated an entire terran battlecruiser squadron under the command of General Edmund Duke. Tassadar later sacrificed himself and his ship to destroy the zerg Overmind when it manifested on Aiur.
To read the rest of the Q&A and check out the Carrier, head over to the links provided below.

StarCraft Forums: SC 2 Q&A Batch 16
StarCraft II: Protoss Carrier
StarCraft Forums: Ask Your SC2 Questions Here
Blizzard Entertainment
StarCraft II: Wings Of Liberty
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Archives  News  Starcraft II: Q&A Round 16, Protoss Carrier Featured