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Tuesday, October 2, 2007
 
Valve Interview Explores Why There Is No Mac Half-Life
6:00 AM | Evan Holt | 38 comments

Gaming web site Kikizo interviews Gabe Newell of Valve Software who created the Half-Life series and the upcoming Orange Box (which includes Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two, Portal, and Team Fortress 2).

When asked about Macintosh versions, Gabe's answer was:

Well, we tried to have a conversation with Apple for several years, and they never seemed to... well, we have this pattern with Apple, where we meet with them, people there go "wow, gaming is incredibly important, we should do something with gaming". And then we'll say, "OK, here are three things you could do to make that better", and then they say OK, and then we never see them again. And then a year later, a new group of people show up, who apparently have no idea that the last group of people were there, and never follow though on anything. So, they seem to think that they want to do gaming, but there's never any follow through on any of the things they say they're going to do. That makes it hard to be excited about doing games for their platforms.
The full interview can be read following the link below (Caution, mild profanity) and touches on their software distribution software Steam and upcoming release of The Orange Box.

Kikizo: Gabe Newell Valve Interview - Orange Box


Other Mac Games News for Tuesday, October 2, 2007

Enemy Territory: Quake Wars Lead Designer Q&A6:00 AM
Fever Frenzy Reviewed6:00 AM
Football Manager 2008 Demo Released6:00 AM
Macgamestore: Bejeweled 2 Deluxe Universal Binary Available6:00 AM
• Valve Interview Explores Why There Is No Mac Half-Life6:00 AM
Weird Worlds: RTIS For Mac Receives Long Awaited Update6:00 AM
 
View all of the Mac games news for Tuesday, October 2, 2007 on one page

Mac Games News for Monday, October 1, 2007

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Pirates Of The Caribbean Online Beta Second Phase6:00 AM
StarCraft II: Q&A Round 15, Terran Battlecruiser Featured6:00 AM
 
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Archives  News  Valve Interview Explores Why There Is No Mac Half-Life