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Tuesday, September 25, 2007
 

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Heroes of Might and Magic V Reviewed
6:00 AM | Cord Kruse | Comment on this story

Macworld's Game Room has posted a review of Heroes of Might and Magic V, the latest title in the long running turn-based strategy game series. The game offers a new story-line, new units, and the addition of 3D graphics. The Game Room gave HoMM V a score of 3.5 out of 5 mice.

As a Cider game that operates only on Intel Macs, performance was acceptable on my 2.33GHz MacBook Pro (a late-2006 model), though there were occasional slowdowns. I haven’t had the chance to test the game out on a MacBook or Mac mini with integrated graphics, but Freeverse is proud of the fact that the game runs on those systems, where it doesn’t on comparable PC systems running Windows.

Single-player campaigns in the game first serve to familiarize you with game mechanics (as tutorial missions in the beginning), and you get to play alternately as Haven and Inferno forces (good guys and bad guys, respectively). As you travel the maps through each level, you discover a wealth of resources to exploit, from peasant farmers seeking greater glory as soldiers to fantastic creatures like griffins and demons. There are hundreds of units in all, each with unique abilities.

Along the way you’re tasked with capturing towns and fortifications which you can use to build up your forces, hire new heroes and send them with troops into battle, and create specialized units such as cavalry, bowmen and machines of war like ballistae (ancient catapults that launched huge stones at the brick walls of castles and forts).

The game features multiplayer capabilities, and, now that the 1.5 release is finally out in the world, you can play against PC players. That’s a relief: Previously, Mac users were relegated to playing against each other online, even though it would seem at first blush that the Cider technology used to make the game work on the Mac (by encapsulating a Windows binary with that code necessary to play on Mac OS X) wouldn’t have those sorts of compatibility issues. It’s perhaps worth considering that Heroes of Might & Magic V was TransGaming’s first public effort to “ciderize” a Windows game, so there has been a learning curve involved—it hasn’t helped that the earlier build of HOMM V was plagued by bugs that affected the Windows version, and that obviously affected the Mac version too.
For the full review head over to the link below.

Macworld's Game Room: HoMM V Review
Freeverse
Heroes of Might & Magic V
Buy Heroes of Might & Magic V


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