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Monday, September 24, 2007
 

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Nethergate: Resurrection Reviewed
6:00 AM | Cord Kruse | 1 comment

RPGWatch recently conjured up a new review of Spiderweb Software's Nethergate: Resurrection. The updated recreation of the original Nethergate RPG, Resurrection allows players to take the side of either Romans or Celts in a battle for control of the mystical Shadowvale. RPGWatch gave N:R a score of 3 out of 5.

From the review:

The second major drawcard for Nethergate is the two separate campaigns – and this has a big impact on the game in a number of ways. Unlike many CRPGs that might offer “paths” through the main quest that really just hinge on a handful of different dialogue choices, Nethergate is split into two completely different (but intertwined) campaigns that together tell the story from two different perspectives. The two sides have different starting points, different quests, a different (though related) story and an emphasis on different character skills.

The story itself is absorbing, with plenty of intrigue and deception as you track down a series of artefacts to help the Celts drive the Romans out of Shadowvale – or, assist the Empire in tightening their grip on the territory. Other groups have their own agendas, and the two stories run in parallel and impact on each other, so you’ll only get the full picture by playing both sides. At times, some events will seem sudden or unexplained and playing the other side reveals the full picture, creating some special moments.
For the rest of the review click over to the site below.

RPGWatch: Nethergate Resurrection Review
Spiderweb Software
Nethergate: Resurrection


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Archives  News  Nethergate: Resurrection Reviewed