StarCraft II: Q&A Round 14
6:00 AM | Cord Kruse | Comment on this story
A new Q&A round answering fan questions about the upcoming StarCraft II is now available on Blizzard Entertainment's StarCraft forum. The 14th Q&A offers a few more bits of information about the sequel to the original StarCraft. SC II will introduce new multiplayer action and pick up the Zerg, Terran, and Protoss storylines a few years after the end of BroodWar.
Chat with Devs: The StarCraft II team is trying out what it would be like to have the Ghost as a Tier 1.5 unit without stealth, keeping the stealth ability as an upgrade at a later Tier. Head over to the links below to read the rest of the Q&A and submit your own questions to the developers.
StarCraft Forums: SC 2 Q&A Batch 14
This will be quite interesting since their snipe ability could provide much support to a group of Marines, picking off key units such as Medics, Templars, etc.
2) What happens if you initiate the warp-in of a Protoss Stalker but the pylon providing power is destroyed before warp-in completes?
If you lose the pylon providing power for the unit warping in, you will lose that unit, and the purchasing credits will likely be refunded.
3) Could the Colossus be transported by the Phase Prism, since the Prism's crystal can turn any matter into energy?
Yes, the new Phase Prism now transports by changing the unit they wish to transport into energy, which is stored in the Phase Prism for transport. This allows the Phase Prism to be able to transport even gigantic units such as the Colossus.
5) Will Dark Templars be invisible when warping in, or susceptible to attack for a few seconds before it fades out?
No, currently the Dark Templar will be invisible the instant it begins to warp-in, though of course we are still testing this for balance as it makes the Dark Templar quite strong in back door drops.
StarCraft Forums: Ask Your SC2 Questions Here
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