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Friday, December 1, 2000
 
In-Depth Oni Preview at MacNN
3:54 PM | Lucian Fong | Comment on this story

Games.MacNN has a lengthy preview of Bungie's forthcoming anime-inspired action game, Oni. The preview details all aspects of the game, from the controls and gameplay to Konoko's arsenal and power-ups. Here is what they had to say about the gameplay, which seems to include elements from their classic Marathon series:

Acting only as a catalyst to exploration are the huge, awe-inspiring levels with their enormous rooms and tall buildings. Oni redefines the creation of levels, creating architecturally realistic environments that are a far cry from the square-room after square-room of certain games. The game's countless textures give each level a unique look and feel, and effects such as smoke and electricity add to the realism.


The game's sheer beauty means that it doesn't need to rely on cheap tricks to make an environment feel life-like. You won't be able to shoot up computers, like Duke Nukem, or explode light bulbs, like in Marathon. You can, however, shatter most types of glass windows, including glass ceilings, which come showering down in a series of pieces that break again on contact with the floor. Shooting out windows also allows you to launch a surprise attack on enemies in some cases, as they struggle to figure out where the attack is coming from and run to the door to get at you, all the while sustaining damage. While Konoko can jump through windows, enemies seem reluctant to do so.

Oni, which has been in development for over two years now, was recently declared 'Golden Master' for the PC. It will be released alongside the Macintosh and Playstation 2 in late January/early February by Gathering of Developers.

Oni Preview at Games.MacNN


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Archives  News  In-Depth Oni Preview at MacNN