The Late Call: Progress Update & New Projects
6:00 AM | Cord Kruse | Comment on this story
ByDesign Games latest blog reveals that its upcoming 3rd person stealth game, The Late Call, is progressing well. The conversion to the Unity V2 codebase is already providing enhanced stability and performance boosts across all target platforms. The blog also mentions work on a new version of a classic game for Electronic Arts and an Interactive Visualization Toolkit.
* New Game Design for EA; I cannot say too much about this at the moment, but ByDesign is performing Design Direction with the developer on a new version of a classic & critically acclaimed Electronic Arts console & desktop video game, originally released oh so many years ago. In days gone by, it landed on no less than 13 (that's right, count 'em!) platforms. This mystery game I grew up playing & enjoying as a wee sprout, and so leaped at the chance to help usher in a new version. More about this as it unfolds! To read the rest of the blog follow the link provided below.
ByDesign Game Blog
* New Interactive Visualization Toolkit; this project took shape initially to help an existing art client realize their interactivity goals. The end result is a very usable design & development toolkit that enables artists to create interactive visualization applications with no programming head-aches. If such a toolkit sounds interesting to you, you are welcome to email: firstname.lastname@example.org for more info.
The Late Call
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