Unreal Tournament 3 Q&A
6:32 AM | Cord Kruse | 3 comments
Voodoo Extreme has posted an interview with Jeff Morris of Epic Games, about the eagerly awaited Unreal Tournament 3. The interview covers a variety of topics including the game's name change, the single player storyline, and the Unreal editor.
Will the single player campaign have a legitimate storyline with a plot, or will it be a series of bot matches? Check out the rest of the Q&A at the link below.
Voodoo Extreme: UT3 Q&A
Jeff Morris We feel the single player is a huge improvement over the ladders we've had in UT products previously. You are definitely blasting your way through a storyline of revenge, leading your team of distinct personalities across the galaxy. It still feels like UT though, so there's respawning, pickups, etc.
Speaking of bots, how has bot AI improved since UT 2004?
Jeff Morris - We're fortunate in that we didn't have to reinvent the wheel when it came to our AI. Rather than having to spend time on getting them to do the basics like shooting and moving, we spent it on making them play more like human beings play. In ut2004 for instance, once a bot calculated that it was going to miss, it would randomly shoot around the player. Now a human when he misses a target because it dodges away, they'll shoot where the player was heading, not some random direction.
Those details are where we're spending the most of our AI development.
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