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Monday, July 30, 2007

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StarCraft II Hands-On Preview
6:00 AM | Cord Kruse | Comment on this story has posted a hands-on preview of Blizzard Entertainment's upcoming StarCraft II, the eagerly awaited sequel to one of the most beloved real time strategy games in existence. The feature offers a look at the current roster of Terran units, a description of the Protoss in action, and an interview with Blizzard's Dustin Browder and Chris Sigaty.

All in all, I at least discovered that Starcraft II was, as I had hoped, seriously fun. I didn't really enjoy the jump from 2D to 3D that took place when Warcraft III came out, as I felt that the 3D wasn't used as effectively as it could have been, and that the camera didn't let you see enough of the field of battle, as it was only used to zoom in and check out how cool the units looked in 3D. With Starcraft II there is no such problem. You always have a good lay of the land, which is important in a real-time strategy game, and the graphics are super-sharp. The animation is so fluid, and seeing the detailed models move around like they do is a joy to behold. The classic soundbites are back, and one interesting thing I gleaned from the interview with Mr. Browder and Mr. Sigaty is that the Ghosts in the game might not all be men. I asked them if the seemingly-defunct Starcraft: Ghost game might have at least contributed Nova (Ghost's protagonist) or Nova-like characters for players to use in Terran campaigns in SCII. While it's certainly not a done deal, the pair admitted it was a distinct possibility. Since Firebats are currently out of the sequel for the time being, changes like these are the ones most worth watching, as they will change everything you know about Starcraft.
For more information follow the link below. Protoss For A Day
Blizzard Entertainment
StarCraft II: Wings Of Liberty
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