The Characters Of Unreal Tournament 3
6:00 AM | Cord Kruse | Comment on this story
Computer And Video Games has posted a new interview with Epic's Chris Wells, a character artist for the game, about the upcoming Unreal Tournament 3. Rather than focus on the usual questions about weapons and combat, the interview focuses on the design process of creating distinct characters for players to inhabit in the game.
What external factors influence your character design?Read the rest of the Q&A at the link provided below.
Computer and Video Games: Unreal Tournament 3 Interview
Wells: I like to look at other cultures when I'm working on a character. For example, in Unreal Tournament III Akasha... what I wanted to go for with her character was a more of a Mediterranean/North African feel where she has henna all over her face, and some of the ornaments she has on here armour are indicative of that culture.
Other ones, like the Ronin, tend to take from more oriental styling. In general, the Necris also have a more... I don't want to use the term 'Borg', but there's the real feeling of it being a power-suit, a suit that's powered by pipes and so forth.
Unreal Engine 3.0 - a blessing or a curse for your imagination and creative flair when it comes to character design?
Wells: For me the biggest challenge is really what I can think of. There's so many options open to how you want to make the character and how he'll look finally that it's really limited by your imagination. It took a while to arrive at certain looks for certain characters. But when it's all done and worked out, it's really rewarding.
Unreal Tournament 3
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