Supernova 2: Spacewar Announced
6:00 AM | Cord Kruse | 4 comments
In its latest newsletter Winter Wolves announced work on Supernova 2: Spacewar, a sequel to the arcade action based Supernova: Galactic Wars. Unlike the first game, Spacewar will be a "galaxy conquest" game focusing on turn based strategy and resource management.
It will be the sequel to Supernova: Galactic Wars, but this time will be a 100% strategy game (more like a wargame to be honest). It is a “galaxy conquest” kind of game, but the simulation part will use a macromanagement system, so you don’t have to deal to every single planet, even if you’ll have the data of every planet accessible.The newsletter also mentions a recent update to TV Station Manager and continued work on the upcoming Tower of Destiny RPG.
For those of you brave enough to have played Master Of Orion 3 - the game won’t have all that depth of data. Instead will let you take “global” decisions, using all your resources at once, using percentage distributions. I’m still defining the storyboard right now, but that’s the idea.
The game will then switch to a old-style wargame once you have a battle to do. For now, only space battles even if in a future datadisk I could add even ground-level battles (conquest of bases, etc). The spacewar battle will be turn-based and strategic only - no real-time arcade combat sequences this time.
Click on the links below for more information.
Winter Wolves Blog: Supernova 2
TV Station Manager
Supernova: Galactic Wars
Recent Mac Games News
Thursday, July 12, 2007
Wednesday, July 11, 2007
Tuesday, July 10, 2007
Monday, July 9, 2007
Saturday, July 7, 2007
Search for other Mac games news stories or browse our Mac Games News Archive.