Pardo And Tull On Warcraft Movie
6:00 AM | Cord Kruse | Comment on this story
In recent Gamasutra articles Legendary Pictures' Thomas Tull and Blizzard Entertainment's Rob Pardo both mentioned the upcoming World of Warcraft movie based on the lore behind the Warcraft universe. Tull discussed the importance of the background story as fodder for the movie, and Pardo mentioned the need to stay true to the story without being caught up in the details.
Thomas Tull:Read the rest of their comments at the links below.
Gamasutra: Tull Talks WoW Film
"I think some of the stuff that makes a game translate well into a movie is a good story. If there's a lore, if there's a road and story and a world that's been created, and characters that are interesting in a way that's more than just point and shoot"
He continued: "You have to look at it and not make a novelty out of it. Not just look at sales records. Blizzard plays a very important role in this process. If you've created a game, be it Halo, Gears Of War, or Warcraft - you came up with something that's compelling enough to resonate with a huge number of people. There has to be a trust, and you have to at some point hand over the baton to people who know how to make films."
Tull concluded of the prospective movie: "We are working very closely with the designers and writers, and they're very involved. I think on the bigger [films] you have to have that. They're sitting right there at the table with us as we develop the story and the script, and I think we're nailing the story and what's compelling about it."]
"You have to stay true to the IP," he continued, "but you can’t be hamstrung by the details. You have to have a strong partnership though – that’s what’s happening with us and Legendary. Before we even did a deal we had to find a group that would do something we all could be proud of."
Pardo concluded that Legendary seemed a natural fit not just for their previous film experience, but from a deeper common bond: "We got a real good sense that they had a certain amount of geek to them, as we all do. We’re supplying quite a bit in terms of story and script development. We’re concentrating on the world and making sure that the experience and feel of the IP is there."
Gamasutra: Pardo Discusses WoW Film
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