November 18, 2017
Archives  News  Jeff Kaplan Discusses World of Warcraft  


Tuesday, July 3, 2007
 

Click to enlarge
Jeff Kaplan Discusses World of Warcraft
6:00 AM | Cord Kruse | Comment on this story

WarCry recently posted a new interview with Blizzard Entertainment's Jeffrey Kaplan about the very popular MMOPRG, World of Warcraft. The Q&A covers a variety of topics including dungeon design, the possibility of new mounts, and lessons the designers have learned over the years.

WarCry: Having leveled both a blood elf and draenei character, I've found the leveling process in both the new starting zones to be much smoother than in the launch starting zones. Was this a specific concern in designing them? Were there any lessons you learned after launch that you applied to these new races?

Jeffrey Kaplan: The more time you spend doing anything, the better you get at it. We've been continually developing World of Warcraft for a number of years now, and over that time we've learned quite a few lessons about how to make a better game. Since the launch of World of Warcraft, we have been able to see our theories in action. Certain elements worked well, others didn't. We realize that we need to constantly strive to evolve as a development team. The content we make today needs to be better than the content we made five years ago.

Also, new technology and systems within the game have opened the doors for us to do new and different kinds of content. When we created quests for the first two World of Warcraft zones (Elwynn and Westfall), we only had the ability to do two types of quests: "Kill X number of monsters" or "Bring me X number of items." Since then, our programmers have provided us with a ton of new options, such as escort quests and bombing runs, to name just a few. With each patch and expansion, we have more tools in our toolbox. More importantly, we've got years and years of lessons learned =).
Check out the full Q&A at the link provided below.

WarCry: WoW Interview
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft


Other Mac Games News for Tuesday, July 3, 2007

Inside Mac Games Reviews Lego Star Wars II7:18 AM
ByDesign Games: New Projects, Website Update, Data Loss6:00 AM
Chocolate Castle Released6:00 AM
• Jeff Kaplan Discusses World of Warcraft6:00 AM
Pardo And Tull On Warcraft Movie6:00 AM
Redline Reviewed6:00 AM
 
View all of the Mac games news for Tuesday, July 3, 2007 on one page

Mac Games News for Monday, July 2, 2007

Inside Mac Games Reviews Frets on Fire1:02 PM
EVE Online Coming To Macs In August?6:00 AM
GameTap For Macs Delayed6:00 AM
Protoss Colossus Revealed For StarCraft II6:00 AM
StarCraft II Q&A Round 46:00 AM
Three Free Games Released For iPhone6:00 AM
 
View all of the Mac games news for Monday, July 2, 2007 on one page


Recent Mac Games News

Friday, June 29, 2007
Thursday, June 28, 2007
Wednesday, June 27, 2007
Tuesday, June 26, 2007
Monday, June 25, 2007


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News  Jeff Kaplan Discusses World of Warcraft