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Friday, June 15, 2007
 
Game Music Composer Jeremy Soule Interviewed
6:00 AM | Cord Kruse | Comment on this story

Music 4 Games has posted a lengthy interview with famed game music composer Jeremy Soule about his award winning musical compositions for games such as Total Annihilation, Star Wars: Knights of the Old Republic, and Neverwinter Nights. The interview covers a broad range of topics including the difficulties peculiar to composing music for games, his musical background, and his plans for the future.

M4G:  Secret of Evermore was on the Super Nintendo, and Total Annihilation, which I believe was your next project…
JS:  Yeah, I named that game too. Chris wanted to call it "Partial Annihilation," and I wrote total on the board. (laughs)

M4G:  So that was on PC.  So how was that transition going from the limitations to being wide open?
JS:  It was awesome.  The thing is, we were like a UFO that year because I went to Ron  Gilbert, Chris Taylor and  I said guys, we have 35 RTS games and they’re all doing techno music, and the only way we’re really going to differentiate ourselves, as I see it on the music, is by doing an orchestral score.  We need to hire a live orchestra, because even at the time, I was only able to run two MIDI systems at that point.  Now we run hundreds of MIDI systems. 

So there was no way I was going to do a "Star Wars"-like, orchestral type score.  "Star Wars" was a model for me because there was really nothing in recent memory that was like it.  And people in 1997 thought fondly of "Star Wars," but people (for the most part) thought, are those movies even really relevant anymore?  They’re so old.  I said look, what they did back then, John Williams was putting all that energy into orchestra, still works now. 

And so I said I will work for free for a year if this fails, and they looked at me and kinda laughed and said okay Jeremy, we’re going to do it.  So we spent the money and got the thing recorded, and Ron Gilbert was in his office and I remember hearing him laughing really loudly and then I walked in his office and said what?  He said, “The first review I saw, the first sentence was about the music.”   And of course Chris Taylor made an incredible game and so it was a big boom in the orchestral music scene.  So I appreciated their compliments.

The full interview is available at the link below.

Music 4 Games: Jeremy Soule Q&A


Other Mac Games News for Friday, June 15, 2007

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Escape From Paradise Released7:36 AM
Did Apple Lie To Mac Gamers?6:00 AM
Enemy Territory: Quake Wars Preview, Interview6:00 AM
• Game Music Composer Jeremy Soule Interviewed6:00 AM
Hands On With Eschalon: Book 16:00 AM
The Sims Life Stories Reviewed6:00 AM
 
View all of the Mac games news for Friday, June 15, 2007 on one page

Mac Games News for Thursday, June 14, 2007

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Archives  News  Game Music Composer Jeremy Soule Interviewed