November 20, 2017
Archives  News  SimCity Societies Officially Announced For PC  


Wednesday, June 13, 2007
 
SimCity Societies Officially Announced For PC
6:00 AM | Cord Kruse | Comment on this story

Electronic Arts announced yesterday that SimCity Societies for PC is in development and is scheduled to hit retail stores this holiday season. Featuring an all-new, revolutionary feature set, SimCity Societies allows players to construct not only the cities they desire, but create their cultures, societal behaviors and environments as well. Players can build an artistic city, haunted town, green city, spiritual community or any kind of city they might want.

Players start by choosing from a variety of more than 350 building types, each of which allows them to combine, connect and re-arrange structures freely. Players can challenge authority and experiment with what happens when citizens flagrantly disobey power in an unruly Orwellian society. Or if players are feeling happy, they can build a Fun City filled with Ferris Wheels, Gingerbread Houses and Chocolate Factories! Inspiration can come from a wide range of architectural periods ranging from the realistic to the fanciful; from the industrial age to futuristic designs, with each structure reflecting its name and nature, many offering a click-on action for fans to play upon! As each city evolves, players will be able to unlock new buildings that can help advance – or regress – their society.

SimCity Societies introduces an all-new, revolutionary feature set for players to combine buildings that will produce or consume new kinds of resources called “social energies.” How you mix and match these resources – industry, wealth, obedience, knowledge, devotion, or creativity—determines the social energy of your city. Will your city be happy and creative, spiritual and knowledgeable, will it be wealthy and powerful or obedient and fearful? Its fate is in your hands!

Not only will players be able to build from any or all energies, but the cities will look and behave differently depending on the energy combinations the player makes. From futuristic metropolises and fantastical haunted cities to obedient Orwellian states and devout contemplative towns – what to combine and connect is up to the creator.
Under development at Tilted Mill Entertainment, SimCity Societies is scheduled for release in November 2007. There is no word yet on the possibility of a Mac version.

Head over to the Worthplaying page below to read more and check out some screenshots.

Worthplaying: SimCity Societies Announced, Screenshots
Electronic Arts


Other Mac Games News for Wednesday, June 13, 2007

Inside Mac Games Reviews ArchMage2:59 PM
3D Game Shootout: 17" MacBook Pro "Santa Rosa" vs Others6:00 AM
Game Developers Discuss Fatherhood6:00 AM
• SimCity Societies Officially Announced For PC6:00 AM
The Broken Hourglass: Moonshine, Chapter 46:00 AM
World of Padman Reviewed6:00 AM
 
View all of the Mac games news for Wednesday, June 13, 2007 on one page

Mac Games News for Tuesday, June 12, 2007

3D Gaming Shootout: MacBook Pro 2.2GHz versus 2.4GHz6:00 AM
Apple Games Features iPod Mahjong6:00 AM
Designing For Motivation6:00 AM
Doulber Gold Goes Universal6:00 AM
Heroes of Might and Magic V Reviewed6:00 AM
 
View all of the Mac games news for Tuesday, June 12, 2007 on one page


Recent Mac Games News

Monday, June 11, 2007
Friday, June 8, 2007
Thursday, June 7, 2007
Wednesday, June 6, 2007
Tuesday, June 5, 2007


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News  SimCity Societies Officially Announced For PC