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Thursday, June 7, 2007

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StarCraft II Q&A
6:00 AM | Cord Kruse | 4 comments

Inc Gamers has provided another interview from the recent Worldwide Invitational tournament game event in South Korea, this one a discussion with StarCraft II's Lead Producer, Chris Sigaty. Although the interview doesn't provide much detail about the upcoming sci-fi RTS sequel, it does include a brief mention of Blizzard's continuing support for Macs.

IncGamers:  RTS games were the games that made Blizzard into a major gaming company, but now it’s been a while.  Warcraft III was 2003.  What took Blizzard so long to get back?

Sigaty:  [Amused] Well, there was a little something that came along called World of Warcraft.   We made the decision to make Starcraft II right after the ship of the Frozen Throne.  But we couldn’t start in true earnest because of the impact of World of Warcraft.  It was so huge, and so foreign to us at the time.  RTS and action RPG games (like Diablo) were our bread-and-butter. We made the decision to do it, and there were always a few people working on elements of it, but we couldn’t collectively attack it, because our artists would be pulled off to help work on this or that [for World of Warcraft].  

IncGamers:  Will you be supporting Mac?

Sigaty:  Absolutely.  We’re working on that now.  We’ve always been big Mac supporters, and that will continue.
The full interview is available at the link below.

Inc Gamers: StarCraft 2 Interview
Blizzard Entertainment
StarCraft II: Wings Of Liberty
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StarCraft II Q&A6:00 AM
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