John Carmack Developing New Game Engine
6:00 AM | Cord Kruse | 43 comments
In a recent interview with GameIndustry.biz id Sofware's Todd Hollenshead revealed that John Carmack is working on an all new game engine for the company's upcoming new title. The beginning of a new franchise, the game will not be set in any of the company's previous game worlds, such as Quake or Doom.
"We are working on an all-new franchise: it's not Doom, it's not Quake, it's not Wolfenstein, it's not Enemy Territory, it's not even Commander Keen.Read the rest at the site listed below.
"It is a new id brand with an all-new John Carmack engine and I think that when we show it to people, once again they'll see, just like they saw when we first showed Doom 3, that John Carmack still has a lot of magic left."
Id's last major internally developed title was 2004's Doom 3, which utilised new technology created by Carmack. In the interim, id's technical director has been heavily involved in bringing games onto mobile, including Doom RPG and Orcs & Elves.
"Our first task at id is as a single studio developer," Hollenshead continued. "That's really where everything spawns from. Because John Carmack is a programming genius, who in my opinion is unequalled in video games today, he makes a great technology that we can use across a wide range of applications and different games within our suite of franchises.
"The new stuff that we're working on does have a brand new engine that John has been working on, actually is still working on today. We canít really talk any details about it; we'll see about when the timing is right for an announcement. We like to be able to talk about stuff that we can show at the same time and it's not really ready to show yet."
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