8:10 AM | Andy Largent | Comment on this story
GameSpot has posted an article concerning Shadowbane, the upcoming Massively Multiplayer Online RPG from Wolfpack Studios. The piece is both a preview of the game and an interview with Wolfpack's Todd Coleman, and it offers a detailed overview of most all of the title's features. Shadowbane will be different from other MMORPG's in many aspects (including the fact that it will have a Mac port). This game will include the always-controversial Player vs. Player killing, and in fact it will focus specifically on this aspect -- though the team has taken the balancing of this type of play into consideration. Here's more of an explanation:
The game's combat will include a number of checks and balances, especially measures to prevent high-level characters from preying on weaker, low-level characters. As in other games, your character's death will incur an experience penalty, but this penalty will be extremely small if you were defeated by a character that was of a much higher level than you; and if you attack and defeat a character that's much lower in level than your own, you'll gain even fewer experience points than your victim lost. In addition, Shadowbane will include a "reputation" system that will clearly mark "grief players" that regularly target characters of much lower level.Check out the rest of the piece for much more information on this exciting new RPG. An interesting side-note is that much of the game's development is being done on Macs, so we shouldn't have to worry about the Mac OS version being cancelled any time soon...
IMG Visits Shadowbane Creators
GameSpot Shadowbane Preview
GameSpot Shadowbane Interview with Todd Coleman
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