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Monday, April 30, 2007
 
Avernum 5: Dialog, Battles, And Plots
6:00 AM | Cord Kruse | Comment on this story

In a post on the Spiderweb Software forums Jeff Vogel recently offered a new update on the changes and additions fans can expect in the upcoming fifth game in the popular Avernum RPG series. The game will feature gameplay improvements, an intricate plot, and larger battles.

I'm having a bit more fun writing the dialogue, because the setup for this Avernum game is very different from the previous games. Your starting position is, it's safe to say, completely opposite from what it was before.

There are secret doors. But they work differently than they did before. (They'd really have to.) You will never have to find one to complete the game.

I am concentrating to cut down on the trash and have a smaller number of bigger fights. This will make the game more interesting for groups, but more punishing for single characters. I will do my best to make sure a singleton can still complete the game on the lower difficulty levels. One change ... smaller parties will get experience from creatures at higher levels than 4 person parties do.
Head over to the Spiderweb forums to read more.

Spiderweb Forums: April Avernum 5 Update
Spiderweb Software


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Archives  News  Avernum 5: Dialog, Battles, And Plots