Enemy Territory: Quake Wars First Impressions
6:20 AM | Cord Kruse | 1 comment
Eurogamer recently posted a preview of the upcoming Enemy Territory: Quake Wars in development at Splash Damage. Quake Wars is an online multi-player, team-based shooter that will travel back in time to the Strogg invasion of Earth, the catalyst for the Quake series. The forces of Earth will face off against the evil Strogg in a violent struggle for survival.
Despite having big maps (which, thanks to Quake Wars' megatexture technology, run exceedingly smoothly) any fighting that's going on is almost always happening in the same area. This is because maps consist of strings of objectives that have to be taken one at a time. For example, Refinery, the new map we played set in North Africa started, with the GDF escorting an MCP through a suburb, then them hacking a shield generator in a city centre and finally advancing into an oil refinery to blow up some Strogg machines. Over the twenty minutes the match lasted we'd ended up in every corner of the map but we were never, ever alone. Even the optional sub-objectives like capturing a forward spawn point or hastily assembling a bridge were always just on the outskirts of the current flashpoint - there was always a chance for someone on the other team to spot what you were doing.Aspyr Media recently confirmed work on a Mac version of the game. For the full preview follow the link below.
Eurogamer: Enemy Territory Quake Wars
So you've got up to 32 vicious, angry players funnelled into one area. Making carnage from there is easy - you just give each and every one of them the firepower to topple a Third World dictator. Take the Strogg Oppressor class. As well as possessing a rapid-fire Lacerator rifle and a pistol, he packs grenades that create force fields, grenades that call in a huge, we mean huge laser from orbit and shrap grenades. He can also summon an anti-infantry Rail Howitzer, a Plasma Mortar or the mighty Strategic Strike Gun from orbit, and once these have touched down they can be fired at targets miles away. And of course he has the option of commandeering any of a half dozen Strogg vehicles, like the Icarus jetpack or Hog buggy that comes complete with an energy 'ram' on the front that activates when it speeds up that lets it turn tanks into roadkill.
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