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Monday, November 20, 2000

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Tropico Hands-On Preview
9:04 AM | Andy Largent | Comment on this story

GameSpot has written up a quick preview of the upcoming dictator-sim Tropico, after seeing it demonstrated at a recent press event. Along with details on the visuals and plot, they have some of the first descriptions of what actual gameplay might be like. Here's an excerpt:

Upon starting a new single-player scenario, you're prompted with a character selection screen that allows you to choose your dictator's background and appearance, as well as select from certain outstanding qualities (like being well educated) and flaws (like flatulence) that actually have an affect on how your advisors deal with you. There are two primary ways to affect the island and its citizens. The first is through Tropico's city-building component. Depending on the size of the island, you automatically start off with a set number of farms, a teamster office, docks, a palace, and a construction office. From there, you can choose to construct any number of buildings from a list of more than 70 different types. Each building affects the attributes of your population in a different manner. For instance, a church will raise your citizens' spiritual attribute, while run-down huts will lower their morale. It's important to note that the physical placement of these buildings plays a very important role in the effect they have on the population. A hospital built on the remote end of the island won't benefit anyone.
PopTop is developing the Mac version in-house, using the Railroad Tycoon II engine as the game's base. The last word we received from them indicated that Mac version would be released about a month after the PC's version's completion next March.

GameSpot Preview of Tropico
PopTop Software
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