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Archives  News  Stray Bullet Games Releases More Details On MMO Project  


Wednesday, January 17, 2007
 
Stray Bullet Games Releases More Details On MMO Project
8:04 AM | Cord Kruse | 1 comment

Stray Bullet Games recently posted some new information about its upcoming Massively Multiplayer Online game project. Although the announcement only gives general information about the game itself, it does reveal that the company will be relying on middleware "whenever possible" rather than creating its own engine.

With this new project, Stray Bullet is committed to creating a fully-realized, ongoing online conflict that combines furious action with tactical and strategic game play. In the game to come characters, guilds, and global factions will engage in meaningful, exciting, and fun mass combat. To realize this vision the team is drawing upon our experience, the lessons learned developing and supporting Shadowbane, and is looking outside the MMO genre to strategy and tactical games for inspiration.

“While it is still too early to release extensive details on the game,” says Frank Lucero, Vice President of Product Development and COO, “we have a firm hand on what the game will and will not be. We have taken what we’ve learned and applied it to every aspect of the design and development of the game.”

Stray Bullet has already decided not to create its own game engine. “We are dedicated to using middleware technology solutions whenever possible,” says Ala Diaz, Stray Bullet’s Technical Director. “This lets us minimize risk by focusing developer efforts on fun game play and entertaining experiences instead of new technologies and MMO infrastructure.”
It is unknown at this time whether or not the new game will be available for Macs.

Head over to the Stray Bullet Games site at the link below for more information.

Stray Bullet Games: Taking Aim At The Future!
Stray Bullet Games


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• Stray Bullet Games Releases More Details On MMO Project8:04 AM
 
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Archives  News  Stray Bullet Games Releases More Details On MMO Project