Unity Game Engine Reviewed
8:29 AM | Cord Kruse | Comment on this story
Creative Mac has posted a review of Unity, Over The Edge Entertainment's 3D game development platform. The review offers the perspective of a Windows game developer seeking a game creation engine with greater ease of use and stability.
From the review:
About the time I was about to start on my fifth attempt with yet another engine, an associate recommended I take a look at Unity. I hadn't heard of Unity before, and a quick look at their website explained why: Unity is a Mac-based game development system. To check out the full review click on the link below.
Creative Mac: Unity Review
“Huh?” I thought, “Why would a Windows developer be interested in this?” But after scanning OverTheEdge's (“OTEE” for short, Unity's developer) website and roaming their forums I learned a few bits that caught my interest: Not only can Unity create Windows games , but some of it's features suggested it might be an even better Windows development tool than the tools I had already tried. I also learned that there was a small, dedicated, group of Windows developers, who like myself got frustrated with what was available on a PC, and who were now developing Windows games on a Mac using Unity. Although this impressed me, what really got my attention (especially after trying to resolve a particularly stubborn bug earlier that day) was how bug free, stable, and productive this same group of users claimed Unity was.
After wasting what seemed like an eternity with other engines and not making any significant progress, I faced a critical decision: Do I follow the more commonly accepted path I had already traveled and continue to battle the bugs, hick-ups and frustrations? Or do I take a chance, buy a Mac and follow a new route that only a few Windows developers have followed, but those that did claimed it was the best move they ever made? As the title of this article suggests, I decided to give Unity a try. That was over 3 months and several successfully completed projects ago.
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