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Friday, November 10, 2006
 
Arcadrome Reviewed
8:25 AM | Cord Kruse | Comment on this story

PolyEx's arcade shooter Arcadrome is the subject of the latest Slacker's Guide from The Mac Observer. To succeed players must battle alien hordes while gathering energy crystals. The Slacker's Guide recommended the game to arcade fans, citing its unique twist on a familiar formula.

Game play is what makes an arcade title work and Arcadrome has done several interesting things on this level. First, the idea of variable speeds makes the title compelling. Unlike games that typically control movement through mapped keys, which provides equivalent movement speeds for every direction, Arcadrome pushes the player to control both movement and firing through the mouse. The result is a unit that can move as quickly or as slowly as you want it to at any given moment. Albeit there is a five-minute learning curve on this, the motion begins to feel natural.

Even though it's one change (though a significant one), the speed variability lends a whole new feel you might never expect from this kind of game. The pacing becomes both hurried and relaxed with the player being given a few seconds to get their thoughts together only to find a mob of enemies with decent A.I. code charging them. As a result, the experience feels more realistic (the player has to run and gun in order to survive) and draws the player in that much more.
Check out the full article at the link below.

The Slacker's Guide: Arcadrome Review
Arcadrome


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